Chihiro – My goodbye card’s still here. Chi-hi-ro… Chihiro, that is my name, isn’t it?
Haku – That is how Yubaba controls you, by stealing your name… so hold on to that card, keep it hidden and while you are here, you must call yourself Sen.
Chihiro – I can’t believe I forgot my name. She almost took it from me.
Haku – If you completely forget it, you will never find your way home… I have tried everything to remember mine.
Chihiro – You can’t remember your real name?
Haku – No, but for some reason, I remember yours.
Those forgotten names, memories, thoughts, bemused glances, talks, ear-to-ear cheers, that sweet-warm feeling of forgetfulness and the forgotten tales complete us in the truest sense. Our best friends, these forgotten episodes, always stay with us, kindling our being with love. Absurd if seen with open eyes, pleasant when seen with eyes closed, our forgotten selves are immortal. And surprisingly these bond us strongly as a community.
A warm feeling of forgetfulness slips away and enters this community hoping to meet us one day. Just remember… remember if you want to meet such a feeling, it will come and surprise you.
Forgetfulness, a boon or a curse, every individual experiences it differently. One of such mystical experiences captured is titled Spirited Away, in a Japanese anime style by the incredible writer, animator, director Hayao Miyazaki.
Chihiro and Sen’s Spiriting Away is the literal translation of the Japanese title of this film. But how can a 10-year-old girl experience the “spiriting away” twice? Maybe it can be done by forgetting and accepting.
Storytelling & the Art of Forgetfulness
Folklores and myths, since ‘eternity’, have used the art of forgetfulness to complicate the hero’s journey and to open a gate to a unique never-heard-of-yet-familiar world; an enchanted world with flying mountains, a lotus island with tempting, misleading heavens, a charlatan with a devious plan, a monster masquerading and a memory trick that evades reality.
What is the art of forgetfulness? Surely something very delicate, absurd and too hard to explain. That we forget both good and bad days and yet remember it all when the need arises, that everything is stored in our subconscious and we forget what we must, to evolve, we forget and make mistakes and grow and bring a change… this is such an ephemeral art, and nonetheless, we have mastered it.
In stories, forgetfulness raises the stakes for a hero that it becomes a matter of life and death, bringing a drastic transformation.
Chihiro almost forgets her real name when working for Yubaba at the Bathhouse, Chihiro becomes Sen, but this helps her to be in the moment and give her best when trapped in the spirits’ world. She is worried for her parents who have turned into pigs and her goal is to rescue them and return back, but as if cut-off from her past, she works in the Bathhouse as an employee, searching for answers, helping Haku and others, living like her true self, making decisions without her parents’ guidance.
A very thin thread connects her with the real world, she holds on to it without sorrow or regret and moves ahead anticipating nothing, accepting every new surprise.
What Chihiro doesn’t remember about herself, we do and this information gives us an upper hand, we stick to it galloping blindly, trusting her at every step, waiting carefully for a breakthrough. The storyteller uses the art of forgetfulness to build a strong bond between the audience and the character via a short fabulous episode.
And so if someone asks, “why doesn’t Chihiro simply runs back to where she comes from or why doesn’t she take Haku’s help to escape”, we leap forward to answer, “because she cannot leave her parents behind and because Haku is Yubaba’s slave.” We know Chihiro only too well because we know something of great importance that she now doesn’t remember.
The Japanese ‘Chi’, when translated in English, means thousand and ‘hiro’ means to question or search. When Yubaba hires Chihiro, she steals her name, her identity, trying to trap her in the spirit world forever.
Your name is something that defines you throughout your life and Chihiro, having lost her name in the spirit world starts to forget about the living world. So she will effectively forget everything about her life of the living, who she was, her parents and basically everything she ever knew.– Hayao Miyazaki
Chihiro survives, she tackles and finds the untapped power source within, like the leaves of grass she holds her ground and even without a clear picture of herself and her name, she lives by it; she questions and searches without knowing concretely what she is looking for. She simply doesn’t give up and continuously reminds herself that she has forgotten something.
Initially hoping the spirit world to be nothing but a dream, later Chihiro accepts it without any qualm. Why? Because she is Chihiro, the one with abundance, thousands of questions, she is someone who has plenty of tricks up her sleeve, moves on freely, whose imagination is still alive, just like any other little 10 year old.
Adults, routinely signing their names on several documents well aware of its meaning, forget to live by it. Often begrudgingly they accept the plain perspective, effacing a possibility, forgetting their search, abandoning it altogether.
Haku, the Dragon
Haku, the spirit of river Kohaku, serves Yubaba as she stole his real name “Nigihayami Kohaku Nushi”. He remembers nothing but the fact that he had met Chihiro when she was very little. He recognises her and helps her from the beginning, expecting nothing in return. Chihiro saves Haku from Yubaba’s cursed spells and liberates him in the end as a sweet warm memory returns to her. As a little child she had almost drowned in a river, but survived mysteriously; the name of the river, she tells Haku, was Kohaku. Immediately Yubaba’s spell breaks and Haku’s memories return to him.
A forgotten childhood memory, an upsetting one that must have left everyone (related to Chihiro) troubled, beautifully turns into a magical key setting a soul, a dragon soul free.
And in flashes when we see those episodes, those hazy childhood memories – good, bad – we realise how it has shaped us, how far we have come and how its randomness is actually a puzzle piece.
Chihiro and Haku’s friendship represents the fragrant spirit of the romantic era (late 18th century); an era (especially Europe) that through its artists shifted towards a more imaginative and free life, valuing the sublime thought and expression, living more passionately, revolting against classicism and Yubaba like overwhelming Industrial Revolution.
Valuing freedom, both Chihiro and Haku, take risks to win it back, to win it back for each other. In a short span, they bond strongly, like one does with an old memory, not burdening their steps with the idea of remembrance, but only sealing their love with a promise to meet again. That is how they part ways.
Yubaba and Zeniba
Two twins, one evil the other caring, Yubaba and Zeniba, act like a see-saw on which the story plays (and plays so well). Yubaba is not a dark character nor is Zeniba a saint; Yubaba is greedy, cunning and at times silly, silly enough to be tricked.
She may thunder when on a hunt or when managing the Bathhouse employees, but she becomes a tip-toeing mother of a giant baby (Boh), ready to do anything for him. She has flaws and this makes her a doubly interesting antagonist.
Zeniba, a kind-hearted smart witch, recognises Chihiro’s bravery and admires her amiable nature. Her presence assures Chihiro that Yubaba too is vulnerable. She supports Chihiro but not by snapping her fingers and resolving everything, rather by trusting her spirit and asking her to trust it too.
Zeniba – I am sorry she turned your parents into pigs, but there is nothing that I can do. It is just the way things are… You will have to help your parents and Haku on your own. Use what you remember about them.
Chihiro – What, can’t you please give me more of a hint than that…? I feel I have met Haku before but it was a long time ago.
Zeniba – That is a good start. Once you have met someone, you never really forget them, it just takes a while for your memories to return.
Zeniba asks Chihiro to call her granny when at her place and later, Chihiro before leaving the Bathhouse thanks Yubaba and calls her granny too (leaving her annoyed). Things turn out to be in Chihiro’s favour by the end, as her memories return, she keeps no hard feelings against anyone, not even the antagonist.
Chihiro forgives and forgets easily, like children usually do, freeing her own spirit, feeling its happy push towards the next destination.
Purgation, the holy ritual of cleansing oneself of the sins committed, is one ceremony that is celebrated in many religions worldwide. The Great Bath of Mahenjo-daro, built in the 3rd millennium BCE, had a special religious function for the Indus Valley civilisation according to the scholars.
The unrecognisable “stink spirit” who is Chihiro’s first customer is the spirit of a polluted river. She and her partner Len, Yubaba and all the employees at the Bathhouse work together to cleanse it; the free and happy river spirit, in the end, floats away, giving Chihiro a gift (a herbal cake) that she uses later on to heal Haku’s fatal wound. The purged river spirit also, like a mirror, shows Chihiro her forgotten memory, just a sneak peek of the incident when she had fallen in Kahaku River as a little girl – of how she and Haku first met.
Forgetfulness is not an answer, it is a stage, a brief mental stasis, that gives you a momentary way out or presents you with a leeway so that you can start your journey again.
The Bathhouse here represents a place where you can not only clean your spirit but also free it by remembering all that you have forgotten, ignored, absorbed, quietly accepted, helplessly agreed with. The bright and active Bathhouse, run by Yubaba, is strictly professional, always focusing on the guests need.
Amongst Yubaba’s employees busy running the business, elevators moving up and down, workers keeping the baths clean and the floor shiny, the spirits find peace; in all this loud drama, the spirits manage to find a way out, they cross the maze and pay the company for allowing them to play.
A contradiction for Yubaba steals names, removing an individual’s memory and the baths tend to remind a guest of her unique forgotten identity, the Bathhouse tirelessly functions to unite the community. Together and yet alone we all move forward towards the unexpected future.
The Spirits and Yubaba’s Employees
In my grandparents’ time, it was believed that kami (spirits) existed everywhere – in trees, rivers, insects, wells, anything. My generation does not believe this, but I like the idea that we should all treasure everything because spirits might exist there, and we should treasure everything because there is a kind of life to everything.– Hayao Miyazaki
The animal, plant, river and other spirits, and the little dark soot-ball spirits, bring in, ironically, the element of permanence in the story. These forgotten souls never pause, they steadily keep acting, dutifully participating in the after-life drama.
The radish spirit’s gaze, the old river spirit’s thank you gift, the soot-ball spirits’ liveliness all help in solidifying the backdrop; it appears then that Chihiro has entered an ancient mythical land, where everyone has a job to do. That it is not a vague dream but a wonderful possibility. And the same goes for the weird looking frog-like men and women.
Every spirit and employee gathers near the Bathhouse’s entrance where Yubaba quizzes Chihiro about her parents at the end, when Chihiro wins, the spirits jump up and sway joyously. We don’t meet them once Chihiro leaves, but one feels that they must have gone back to work immediately.
A spirit that has no memory, no goal, waits in stillness and clings on to the first hope it gets, a hope to create new memories, to set a new goal. This is No Face, a very interesting grey character; vulnerable for it is clueless, dangerous for it has limitless powers.
When Chihiro, out of generosity, keeps a sliding door open for him to enter as it is raining outside, No Face quietly enters the Bathhouse with the sole purpose to help Chihiro; very soon it becomes greedy to fulfil this purpose – first by offering Chihiro too many herbal soap tokens and then by showering gold. No Face, hungry and out of control, starts swallowing the workers and creates havoc in the Bathhouse. Chihiro then feeds him half of the herbal cake gifted by the revived old river spirit, bringing No Face back to normal; it regurgitates all that he had swallowed.
This quiet, puzzled spirit then accompanies Chihiro on her train journey to Zeniba and later, agrees to stay back and help Zeniba.
How superbly then No Face’s journey points at the significance of memories and a purpose in life! And what an apt name it has got… No Face… purposeless, faceless, one without an identity.
Kamaji & Lin
The spider-like six-armed, goggled eyed boiler man, Kamaji, is a character who never forgets, even if he does, he hasn’t got the time to remember what and when, because he singlehandedly runs the water-supply system in the Bathhouse, he and his little soot-ball spirits. Kind-hearted, but always occupied, wise, but always busy, Kamaji’s six arms, which can stretch indefinitely, also find it difficult for such is his workload.
Another character who hasn’t got the time to forget things is Lin; a human-like servant who is not less than an informant as she knows everything about everything. Interestingly, according to the Japanese picture book, The Art of Spirited Away, Lin is described as the spirit of a white tiger, she surely is like a free-spirited soul, rushing, resourceful and undaunted.
It is with Kamaji and Lin’s help that Chihiro survives her time at the Bathhouse; they are the ones who make Chihiro see the spirit world’s reality, suggesting her to adjust immediately and act quickly. And this is what Chihiro needed the most, to keep her forgotten memories aside and build some new ones for her own good. Action always leads to progression; it is the answer to Chihiro’s thousand questions.
Before Yubaba could steal Chihiro’s name and her identity, we get to meet her parents who are two lost beings, unaware of their true identity. Living on the borderline, they act superficially smart on a routine basis but get greedily excited on seeing something that they love – food (or whatever is free).
As they are hardly in touch with their inner voice, with every passing year they have learned the ways of the consumerist society, they are the first ones to forget the reality, leaving their kid with the responsibility to liberate them.
We are not supposed to hate Chihiro’s parents, they may be lost, stubborn, calculative, but they too can find their way back, all they have to do is remember what they have forgotten about themselves.
The fact that their greediness leads to Chihiro going forward all by herself doesn’t appear to be a stereotypical writing tactic because they immediately raise the stakes for the protagonist by turning into pigs. What if they are butchered, what if they can never return back to their human selves? Will Chihiro be able to save them?
These tense queries leave us with no time to wonder about any cliché, we are hooked to witness the unfolding of the uncanny drama. We forget the rest.
The vast stretch of grassland, the well-lit restaurant market, the flooded river with big bright carrier ships, the Bathhouse building and rooms, the staircases, the pigsty, Kamaji’s boiler room, Chihiro’s dormitory, the witches’ dwelling, the railway track under the ocean and the dainty cloudy blue sky… the film’s setting contributes richly in making us feel the Chihiro’s “spiriting away”.
It is unique and dreamy, it is intense and crowded, scenic and sublime, wonderful and ridiculous and more… the setting makes the story believable and palpable in a brilliant way. It is a place we have never been, yet is remarkably familiar… like a forgotten memory.
‘Spirited Away’ is one of the most loved and successful anime of all time; a bundle of magical moments and surprises, tussles and raptures, it connects with our inner child, one who believed in dreams and magic and talismans…
It reminds the forgetful ones that they too can find a way out of the crudeness that ties them down, that the answer to their thousand questions and their endless search lies within, hidden in a forgotten memory.
Spirited Away (2001)
Written and Directed by – Hayao Miyazaki
Production Company – Studio Ghibli
Winner of Academy Award for Best Animated Feature (making it the only hand-drawn, non-English-language animated film to win the award); it was also named the second “Best Film… of the 21st Century So Far” by The New York Times.
It held the record of becoming the most successful and highest-grossing film in Japanese history for 19 years (Demon Slayer: Kimetsu no Yaiba the Movie: Mugen Train broke its record in 2020.)
Read these reviews to know more about Spirited Away –
- Spirited Away and the Art of Forgetfulness
- O Apache!
- Moony Clay
- Fine-Tuning The Fears
- Tick-Tock, Time For Treasure Hunt